New Interface!
I’ve been studying programming really hard these last few months and it’s going great really. I’m getting a hold of that ActionScript 3.0 – I’m almost ready to code Anything!
But sometimes, I miss Anything Beats Everything so I jump back to the drawing board and polish both game design and visual design as much as I can.
Here’s what the interface looks like now, starting with the shiny new title screen.
The next screen is the whole shell of the game. This is where you’ll select the levels you’ll play, trying to score Tic-Tac-Toe-like lines of succesfully completed levels. Every line you complete will net you a bunch of rewards – I’ll talk about that in a future post. You can see there’s a variety of level categories, easy, hard, expert, boss, trivia, story and puzzle! Yes, puzzle levels!
I’m still working on the help screens, as shown here. I want something clean, an overlay with clear instructions.
And in-game, the interface now shows the level type, the instructions and the timer. I think it’s cleaner than before. I still have some work to do on the timer.
So that’s it for today! Thanks for watching
p.s. You should head on to Dom2D.com, I just redesigned the whole site! ^_^




